Tear Ring Saga Yutona Eiyuu Senki – combat advice

I already provided data and shared some perspectives about this game here: https://consolesuniverse.wordpress.com/2024/02/28/tear-ring-saga/

So, this post is fuly focused on combat advice.

– Keep in mind you’ll manage two armies, so make sure to query guides in order to learn how to distribute your units effectively. As a general rule, Runan maps are tougher, and his army has no access to grinding maps. They go directly to the story. Holmes army, on the other hand, may grind ulimited number of times as much time as they want to. And they don’t earn only experience while grinding, they can quickly farm rewards like gold and weapons as well.

– Holmes army fight against monsters more often, which means: keep Renee on his team with her Exorcise staff. And have Sol and Luna swords on Homes army’s weapon inventory.

– Runan has more outdoor maps, so they better have more cavalry and flying units to get the upper hand. Besides, the opposite is also true: there are less indoor maps for Runan, which means: cavalry and flying companions won’t be afffected by indoor debuffs very often.

– The game has a heavy focus on skills. Try to evenly distribute all the skills you get to your core team. Most skills are triggered based on the SKILL stat, so give them to proper units that have high SKILL.

– Shields are very useful yet they are also expensive. Try to beat a map with the minimal shields equipped. If things get complicated, equip just a few gradually. Units with high defense may not need shields at all, or they might be fine with just the basic, Leather Shield.

– Always, always, ALWAYS keep track of your units’ AS and the enemy’s AS. And memorize the formula: in order to get a follow up (two strikes), a unit’s AS >= enemy’s AS + 5. Frontliners are units with decent DEFENSE that have good AS regardless of the weapon. AS is a derivative stat obtained from the SPEED stat and the currently equipped weapon.

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